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Material Locale

Project details

Programme
Cluster RC1
Year 1

This project explores the feasibility of achieving a circular economy for building materials in urban environments by developing a system for recycling existing building materials based on different demolition and reuse methods, measured under parameters of monetary cost, embodied carbon, machinery requirements, or transportation. Responding to excessive global resource extraction, Material Locale provides a framework for a systematic approach that could potentially yield a new vernacular, displayed through both materiality and assembly logic. A case study site in Seven Sisters, North London, is chosen to test this notion of a hyper-local material and language system.

Urban Mining

Urban Mining

What if our cities were understood as resources in their own right, composing a new kind of material repository, a hyper-local material library.

01

Decoding Housing

3D Scanning and Target Recognition Detection of Interior Materials

3D Scanning and Target Recognition Detection of Interior Materials

This process combines 3D scanning, photogrammetry, and historical document research to construct virtual architectural models. Machine learning image recognition techniques were then used to identify material types.

House Scanning and Deconstruction Strategies

House Scanning and Deconstruction Strategies

After collecting architectural data, different demolition methods will be chosen based on the existing material availability and the specific material requirements for the new construction.

Datasets for Target Recognition and Semantic Segmentation

Datasets for Target Recognition and Semantic Segmentation

Machine learning is employed for material identification and quantity assessment. Target recognition is used to determine material types, while semantic segmentation is used to estimate the proportion of materials within the building.

The Process of House Dismantling

The Process of House Dismantling

Based on the pre-inspection before demolition, the materials inside the building are selectively removed and catalogued.

Material Library

Material Library

The data of the demolished materials is uploaded to the online material library, providing the user with a visualisation of the material information.

02

Recoding of Materials

Material Recoding Strategies

Material Recoding Strategies

The building is first treated as a box with different resolutions and then materialised and functionalised. According to the different sizes and functionality of the materials, the building is finally assembled with reversible disassembly design.

Small Material Voxelisation Definitions

Small Material Voxelisation Definitions

This process deconstructs how a closed space can be formed by defining the modules of the different dimensions of the voxel, and how the voxel is connected. The voxel is thus divided into different functions and different dimensions.

Multi-Scale Voxels Iteration

Multi-Scale Voxels Iteration

Based on the difference in the integrity of the building materials obtained from the different demolition methods, the building elements are divided into three different sizes to incorporate different sizes of demolished materials.

Material assembly follows the principle of design for disassembly, using metal connectors that can be disassembled and reinstalled repeatedly.

Voxel Reversible Assembly Structure

Material assembly follows the principle of design for disassembly, using metal connectors that can be disassembled and reinstalled repeatedly.

Methods of Assembling Materials

Methods of Assembling Materials

In the process of assembling reused materials, uniform-sized cut pieces or a variety of different-sized pieces can be used.

Building Recoding Generation with Hashtags

Building Recoding Generation with Hashtags

Buildings can be constructed by selecting material modules based on different hashtags selected by users.

03

Autonomous Material Communities

Material Autonomy Community Function Definition

Material Autonomy Community Function Definition

Land is divided into a 1m x 1m grid and categorised into different basic functions. These functions are combined to create complete 3m x 3m spaces. The space is then materialised by connecting grid units using a wave function collapse algorithm.

Resident Participatory Preference Scoring Community Layout Generation

Resident Participatory Preference Scoring Community Layout Generation

The system's adjacency mechanism delineates the specific functions of the community site when residents make design choices.

The Process of Community Optimisation

The Process of Community Optimisation

Layout optimisation of the community is based on factors such as plot ratio, solar radiation, community green space ratio, and community public spaces.

The Materialisation of Community Buildings

The Materialisation of Community Buildings

Visualisation of the Community

Community Generation Process: People View

04

Interactive Platform for Hyper-Local Material Libraries

During the process of material recycling and reuse, additional carbon costs will be recorded, and the final carbon savings will be calculated by combining the carbon costs saved from material extraction and processing.

Carbon Credit Currency System

During the process of material recycling and reuse, additional carbon costs will be recorded, and the final carbon savings will be calculated by combining the carbon costs saved from material extraction and processing.

Hyper-Local Material Library

Material Package Assembly Tutorial in Platform

Material Package Assembly Tutorial in Platform

The system provides the user with a range of building assembly modules with corresponding assembly guidance, and the embodied carbon of the materials will be used as a reference for the purchaser's carbon credit.

Platform Interactive Construction

Platform Interactive Construction

Time-Lapse of the Building Construction Process

Time-Lapse of the Building Construction Process

Material Locale

Material Locale

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